"Dyggvi": Adam Dane


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Virtue: Temperance. He has an ingrained distrust of extremists, fanatics and ideologues of all types. Chaos is the enemy; the greatest happiness for the greatest number comes from stability and moderation.

Vice: Sloth. He's not afraid of hard work, but he's a natural conformist. The flipside of his Virtue is that he's sometimes a little too reluctant to shake up the status quo

Attributes

Physical: Strength 3, Dexterity 2, Stamina 3

Social: Presence 3, Manipulation 3, Composure 3

Mental: Intelligence 3, Wits 3, Resolve 3

Skills

Mental: Academics 1, Computer 2, Crafts (Mechanic) 1, Investigation 3, Medicine 1, Occult 3, Politics (Consilium) 3

Physical: Athletics 2, Brawl 2, Drive 2, Larceny 3, Stealth 3, Weaponry 1

Social: Empathy (Sense Motive, Detect Lies) 3, Expression (Karaoke) 1, Persuasion 3, Socialize 3, Streetwise 3, Subterfuge (Hide Emotions) 3

Merits: Allies (Local Council Workers) 2, Contacts (Media) 2, Hallow 3, Resources 1, Sanctum Size 3, Sanctum Security 2, Status (Guardians of the Veil) 2

Gnosis: 4

Wisdom: 6

Willpower: 6

Arcana: Death 4, Matter 3, Mind 2, Prime 2

Rotes: Forensic Gaze, Grim Sight, Sense Consciousness, Speak with the ead, Shadow Sculpting, ecay, Emotional Urging, Entropic Guard, Steel Windows, Ghost Summons, Ghost Gate, Summon Shadows, Repair Object

Character History

Adam Dane is a municipal dustman, what Americans would call a garbage man. Not the first profession that most people might choose, perhaps, if they had the power to bend the fabric of reality itself to their will, but Adam suffers the jokes with good-humoured indifference. He has his reasons for what he does, and they seem like good ones - not just to him, but to his fellow Guardians of the Veil.

These days, everyone knows that you can learn a lot about someone by going through their trash, but a mage can go further. A mage can sense the emotional taint of old violence, or see the spirit of the dead clinging to the incinerated ashes of its mortal body, or use Fate magic to find the needle of information in a haystack of discarded trash. And dustmen are both ubiquitous and inconspicuous. Everyone needs their rubbish collected, so dustmen can go almost anywhere. And almost nobody pays attention to them. In many ways, they're perfect spies.

Adam came from a conventional blue-collar background. His father, too, was a dustman; his mother was a secretary at a funeral home. As a boy, Adam would sometimes ride on his father's cart and "help out" on his rounds. His Dad's amused co-workers adopted him as a kind of "mascot".

He was a bright, inquisitive boy, and he excelled at school. He could easily have gone on to a university education and a white-collar office job, and but for his Awakening, he probably would have.

Sneaking in to nightclubs underage was regarded as a harmless transgression in the social circles where Adam grew up; more or less a rite of passage for most teenage boys. Unfortunately for Adam, he wasn't most teenage boys. He was Moros mage on the cusp of Awakening, and when he snuck into the nightclub in question - a nightclub owned by an Invictus Kindred and haunted by several of the bloodsucker's former victims - his nacent potential started to manifest under the effect of the deathly ambience.

He went out onto the dance floor and started to dance. And dance, and dance. He danced for longer than seemed possible, danced until he was soaked in sweat and dehydrated, his muscles spasming with strain. He didn't know why he was dancing. He couldn't see the ghosts who were swarming around him, struggling to possess him. He only knew he couldn't stop. Finally, his body could take no more. He collapsed.

The bouncers took him to the manager's office. In his second stroke of ill-luck that night, Lucian, the vampire owner of the club, was there, and the same necromantic aura that had drawn the ghosts to Adam excited the Kindred's blood-lust to fever pitch. He drained Adam almost dry on the spot. Coming to his senses, he ordered his ghoul bouncers to dispose of the body.

Adam found himself in a dark, cold reflection of the London that he knew. It was night, and the sky was filled with roiling, lightning-filled clouds. Ahead of him was the Canary Wharf tower, with a beacon of light shining from the pyramid at its apex.

Impelled by an instinct he couldn't understand, he rode the elevator to the top floor, where he found a single computer terminal standing in solitary majesty beneath the glass pyramid. He walked over to it and logged in, inscribing his name into the Watchtower of the Lead Coin.

He woke up in the basement of a building that was due to be demolished the next day. Not understanding what had happened to him, he somehow managed to get home before he collapsed again from fatigue and blood loss.

He thought he was going mad for about a week, before his fumbling experiments with his new abilities drew the attention of the Guardians of the Veil. He was an easy target for their recruiters; he needed no convincing that the world was filled with secret threats that needed to be contained.

The Consilium discussed his case, and word was quietly passed to the Kindred of the Temple - a vampire had attacked and almost killed a mage, in blatant violation of the non-aggression pact between the two communities. The Consilium didn't see any need to point out that the victim hadn't, technically, been a mage at the time of the attack. The Kindred Council, in turn, didn't feel the need to mention that Lucian had been a pain in their collective arses for quite a while, and they were grateful for a legitimate excuse to get rid of him. A Court of Others rapidly sanctioned the mages to deal with Lucian in any way they saw fit.

As it turned out, they didn't get the chance. A mortal vampire-hunter named Stuart Taylor took out Lucian first, and was "rewarded" for his ingenuity by the Embrace. Consilium and Council agreed to chalk the whole affair up as resolved.

When the former Herald to the Kindred died five years ago, Adam Dane was chosen as his replacement with very little debate. His history, the Consilium felt, would make him suitably mistrustful of their intentions, while his Moros nature allowed him to be comfortable around the walking dead.

In fact, Adam harbors few grudges. He certainly doesn't hold the Kindred as a whole responsible for Lucian's crimes, and his discussions with Wyncham have helped him understand that many Kindred actually struggle to hold on to their humanity against the odds. But though he has no vendetta against the Kindred, he doesn't have many illusions about them, either.

His shadow name is a King from Old Norse legend, who became the consort of Hel, goddess of the underworld, when he died. At school, the name "Dane" and his blonde hair naturally got him nicknamed "the Viking", and the name seemed a good allusion to that, his Death-aspected Moros magic, and his position as Herald to the Kindred.

His Sanctum is a large Victorian house divided into several flats, all of which are occupied by Mages. At the bottom of the overgrown garden is a well, far older than the house it appears to date back to medieval times which has an unmistakable aura of Death. Its Tass forms in the dark, brackish water within it.